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AudioMain Class Reference

#include <AudioMain.hpp>

Public Member Functions

 AudioMain (const SpatialAudioSettings &audio_settings)
 
 ~AudioMain ()
 
void startDepthAudioLoop (std::atomic< bool > &running)
 
void changeDepthAudioData (std::vector< DepthAudioSourceData > new_audio_source_data)
 
void startObjectAudioLoop (std::atomic< bool > &running)
 
void changeObjectAudioData (const std::vector< ObjectAudioSourceData > &new_audio_source_data)
 

Constructor & Destructor Documentation

◆ AudioMain()

AudioMain::AudioMain ( const SpatialAudioSettings & audio_settings)
explicit

◆ ~AudioMain()

AudioMain::~AudioMain ( )

Member Function Documentation

◆ changeDepthAudioData()

void AudioMain::changeDepthAudioData ( std::vector< DepthAudioSourceData > new_audio_source_data)

◆ changeObjectAudioData()

void AudioMain::changeObjectAudioData ( const std::vector< ObjectAudioSourceData > & new_audio_source_data)

◆ startDepthAudioLoop()

void AudioMain::startDepthAudioLoop ( std::atomic< bool > & running)

◆ startObjectAudioLoop()

void AudioMain::startObjectAudioLoop ( std::atomic< bool > & running)